Dragon Age Revisited
As you know, Dragon Age was my game of the year for 2009. It should come as no surprise, then, that I went back and replayed it despite knowing that there is an impending expansion. I played as a Dwarven rogue this time compared to my first game when I was an Elvish mage, but the differences in gameplay went far beyond Racial identity and NPC reactions.
Bioware has done an incredible job making Dragon Age a highly persoanl experience. Although the broad strokes of the game were the same, making different choices led to a significantly different game experience that left me even more impressed with Bioware’s RPG epic.
Is there any other way to play this game?
Both times I played through Dragon Age I spent the entire game thinking ‘my style of playing is the only way to do this, I wonder how different classes get by in this fight?’ That’s how I know Bioware flawlessly balanced the encounters.
When I was a full elemental mage, I relied on opening up with AoE spells, then moving to crowd control and focused DPS, and locking down enemies with ice spells and disabling them with earthquake was effective.

How do you like my jaunty helmet? Panache!
As a rogue, on the other hand, I would usually stealth behind the front lines to cherry pick mages and archers with stunlock insta-kills and then move in behind the melee enemies while they were attacking my tank and cleaning them up with free backstabs.
Both times I felt powerful and could adjust my party to complement my style. As a rogue, I got a huge combat bonus when attacking stunned enemies, so I made sure to make one of my mages solely a controller who could stun and lock down enemies, increasing my effectiveness.
As a mage wearing heavy armor, I could take punishment, but would generally bring along a complement of large distracting characters like Shale and a tank to suck up front line damage.
I’m equally confident that playing as a tank would be equally satisfying.

This seems like the safest route. Forward, men!
Lesser of all evils
I believe Dragon Age is the first game to offer real choice. I wasn’t trying to optimize my outcome; every choice was terrible. I merely had to decide the lesser of many evils which usually was more about which characters I wanted to please or my own moral inclination rather than some sort of ‘gaming the system’ approach for greater reward.
I made sure to choose mostly different outcomes in my second playthrough to see what would happen. Not only were conversations different, but I ended up with different party members and even different allies at the end of the game.
Even more impressive is how the origin story fit with my gameplay experience. There were characters that on my first playthrough were merely throwaway encounters who were involved in my origin story this time as a Dwarven prince. One of the three main ‘areas’ in the game was entirely transformed by virtue of my origins there, and playing as a Dalish elf would provide a similar benefit for a third playthrough.

Many think the noble dragon uses his teeth or flame breath to attack foes. In actuality, he kicks them in the face
Resolution
It’s clear they’re going to make sequels to Dragon Age beyond the simple expansion. Not only does the game come with ‘Origins’ in the title, but Bioware has said as much. With a game this personal, I wonder if they’re going to implement a ‘canonical’ outcome to the game or whether they’re going to merely go in a different direction with the sequels.
What Bioware is doing with the Mass Effect series suggests there’s going to be a canonical outcome with most of the choices progressing to a new game, but only time will tell.
Whatever the outcome, a second playthrough so soon after the first, which was arguably more satisfying, reiterates my belief that Dragon Age is both the best game of 2009 and the best RPG of its style ever made.
I’m not sure how many sites I’ve been to, picking up little bits of information about Mass Effect, but from what I understand, there are going to be three main options when starting the 2nd game:
-Import your Shephard from the 1st game
-Start brand new, with whatever the cannon ending and choices are from the 1st game
-Something in-between, where you can start a new game, but go through a list of all the main choices made in ME1, and choose what your character would have done.
Depending on how well that works, I suspect the Dragon Age series will use something similar.
Your mention of a canonical outcome somehow keeps making me think of The Empire Strikes Back. There could be some pretty significant changes in character choice without changing some of the outcomes.
For example, What if Luke hadn’t left to go rescue his friends in cloud city? Han would have still been frozen at the end of the movie, and Lando would likely still have gotten himself, Leia, etc. off the station.
Or even the show-stopper of Vader’s ” I’m your father “. What if Luke had said something more like ” Oh really? Let’s talk about that ” You could still have him breaking Han out, taking down Jabba, and helping disarm the death star, but all under the auspices of helping vader to discredit, weaken, and overthrow the emporer.
I suppose it’s probably also not a coincidence that the same people responsible for Dragon Age and Mass Effect are also responsible for Knight of the old republic.
I guess what I’m saying in all of this is that from past experience, I trust the writers at BioWare will pretty handily come up with ways to fit our choices (be they a rogue dwarf, an elvin battle mage, a human fighter, or etc.) into the overall story that they’re telling.
Yeah – I imagine they’ll do something of that sort … I almost wish they would do sort of a TV serial-esque ‘previously on Dragon Age’ type thing where you can watch a 15 minute video that explains all the highlights including the characters etc.
I mean they’ll have plenty of leeway and I’m sure it will be discrete enough that Dragon Age 2 will be able to go on its own way and you’ll merely encounter some of the past characters but it will be interesting to say the least. Like you, I have full faith in Bioware’s ability to pull it off, especially if Mass Effect 2 is as successful as reviews would indicate.
Where are you from? Is it a secret?
Thanks
SuperSonic
NYC, land of bitter people and snide responses.