Backhand of Justice

Luke Stillman's thoughts on videogame design, trends and business

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Friday Links: Single Ladies Edition

in Blog, Friday Links by LAS on April 2nd, 2010No Comments

Friday Links: Single Ladies EditionAt least this guy knows he’s a terrible father. This is pure gold. You’re not a single lady!

Keep reading for Horse Gaga, Stouffer’s Suicide Prevention Tips, and why two bombs for Japan wasn’t enough. read more

Is Blizzard Screwed?

in Blog, In the News, Observation by LAS on April 1st, 2010No Comments

Is Blizzard Screwed?If I were to name the greatest game development companies in the world, Blizzard would be vying for the top position with heavyweights like Valve and Naughty Dog. It has three of the top franchises in games: Warcraft, Starcraft and Diablo. Nobody can remember the last time they made a bad game, and the only way they could improve would be to bring back the Lost Vikings franchise.

Does it concern anybody else that Mike Morhaime (head of Blizzard) now reports directly to Thomas Tippl? Is this the beginning of the end for Blizzard? read more

Friday Links: Rally Racing Edition

in Blog, Friday Links by LAS on March 26th, 20101 Comment

Friday Links: Rally Racing EditionA $500 car off Craigslist beats $400k rally racers. This is a great story with some amusing videos and anecdotes. Definitely worth a read.

Keep reading for the Zoidberg hat, virtual piano and fatal beatings. Every post should involve at least one fatal beating. read more

Do Games Need to be Fun?

in Blog, Game Design, In the News, Observation, Rant, Trends by LAS on March 25th, 20101 Comment

Do Games Need to be Fun?Shigeru Miyamoto said that videogames didn’t sell well in 2009 because ‘we were not able to produce fun-enough products.’ When the creator of Mario, Zelda, Starfox, Donkey Kong and Cold Fusion (Nintendo scheduled release 2011) speaks, the videogame community listens.

Do games really need to be fun, though? Not all books are fun, and critics frequently ridicule ‘fun’ books like John Grisham novels or the Da Vinci Code. Nobody can really argue that The Hurt Locker was more fun than some of the other films released this year, but that doesn’t prevent it from winning the awards? Will games always just be fun? read more

GameCrush: We Finally Made It

in Blog, Business, In the News, Observation, Rant, Trends by LAS on March 24th, 2010No Comments

GameCrush: We Finally Made ItIf you haven’t been following recent game news, you might not have heard of GameCrush. It’s a service where you can pay $8.25 for a 10 minute Xbox Live game or 6 minute flash game. Why would you do this when you can play for free? Because GameCrush allows you to play with women. read more

Friday Links: Yakuza Edition

in Blog, Friday Links by LAS on March 19th, 2010No Comments

Friday Links: Yakuza EditionThis week opens with Mega64: A Yakuza 3 Short Film. Rapier wit (if you’re aware of the cuts that were made to make a Western version of Yakuza 3).

Keep reading for antiquated manly slang, chatroulette piano improv and the one, the only, the Bill Paxton pinball machine. All hail Billy P. read more

Starcraft II Beta Impressions

in Blog, Games I Want, Reviews, Reviews - PC by LAS on March 18th, 20103 Comments

Starcraft II Beta ImpressionsWhat do I think? It’s Starcraft. That’s all fans probably need to know. The uninitiated should be aware that the game is hugely different from the last decade of RTS offerings. How do Starcraft’s now-antiquated mechanics hold up? Have there been improvements? Read on to find out. read more

Friday Links: Action Packed Edition

in Blog, Friday Links by LAS on March 12th, 2010No Comments

Friday Links: Action Packed EditionHere it is: the  most action packed movie in the world. I don’t know how this missed the Oscar when it came out.

Keep reading for some bullshit happening somewhere, a creepy vacuum collection and G-Dubs vs. the tiger. read more

Dead Space Review

in Reviews, Reviews - PS3 by LAS on March 11th, 2010No Comments

Dead Space Review[Today's article comes from our man in Japan: John Johanas. Japan must be stuck in a time nexus though because it's a review of Dead Space. The nexus is probably making its way across the globe so the rest of us are screwed in a few hours. It took him back 16 months; I hope it takes me back to the early 90's so people stop ridiculing my Zubaz pants]

Alright, so I just played this-BACK THE FUCK OFF OKAY-, and I have to say that Dead Space is the most kick-ass game to ever come out, like ever. Some of my bros told me what kind of hot shit this thing was, and I am here to confirm it. This game is hot shit. So hot, in fact, that my palms are getting sweaty even writing this review! read more

Soon Everything Will Be a Game

in Blog, Business, Game Design, In the News, Observation, Trends by LAS on March 10th, 20101 Comment

Soon Everything Will Be a GamePeople (mouth-breathers) like to demean games as silly wastes of time. They’re probably right, at least if you’re referring to the current crop of games. Can they be harnessed towards something useful? We’ve seen labeling pictures turned into a game. We’ve seen manipulating proteins turned into a game. What about teaching Microsoft Office?

A new game called Ribbon Hero attempts to turn learning and practicing Microsoft Office techniques into a game. This is just the first step: soon everything will use games to teach. read more

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  • What’s this all about?

    My name is Luke Stillman and Backhand of Justice is my take on all things videogame. I've been inspecting ventilation shafts, liberating princesses and dying of dysentery since my first game in 1988. Stay a while and listen.
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